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www.FredParent.NET • 13 Twelve-year-old Kaitlyn Williams has an obsession with preserving sea turtles. So much so that the A.G. Wright Middle School student turned a school project into a business opportunity with the help of mentor DeShawn Robinson-Chew of SheEO, a program that teaches entrepre- neurship to girls. "Last year I was working on a game on how to help save and help sea turtles, which are endangered species. Coach DeShawn has been helping me work on getting it patented. It's been almost a year since we started," said Williams. The board game allows you to play as a baby sea turtle looking to avoid the pitfalls and obstacles facing the species as they escape their shells and waddle their way to the ocean. "It's like Chutes and Ladders," said Kaitlyn. "You move around the board hoping to be the first to get around the board without being eaten." She's tested the game with family and friends who all enjoy playing. Her goal is to use the game to raise awareness for sea turtles, which according to the World Wildlife federation, are nearly all considered endangered. Right now she has a patent filed for the game and has the encouragement for other teens looking to use their creativity to make a difference. "You have to be passionate. You need to get connected and find a way to get your game or whatever you create out there," Kaitlyn said. Live Dreams Through Kaitlyn WILLIAMS Using Creativity to Benefit Wildlife "You have to be passionate." Jelani and Kaitlyn are both mentored through SheEO®, LLC, an enrichment and career exploration program where girls outwardly express their dreams, set goals, write plans, innovate, talk business and finance, embrace their differences, and identify big opportunities. Learn more at www.BeASheEO.com E P S Kaitlyn Using Creativity to Benefit Wildlife E P S E P S E P S & Area Kids EnTREPreneurship Spread Awareness